|
Post by Skillz on Nov 13, 2008 17:35:39 GMT -5
can't wait till fa
|
|
|
Post by Skillz on Nov 13, 2008 17:35:40 GMT -5
we should sim everything tonight
|
|
|
Post by Skillz on Nov 13, 2008 17:35:42 GMT -5
everyone agree?
|
|
Derwin
Starter
Ex-GM
Posts: 2,832
|
Post by Derwin on Nov 13, 2008 17:36:12 GMT -5
solve for time it takes to hit the ground
|
|
|
Post by Skillz on Nov 13, 2008 17:36:17 GMT -5
bradley-Lebron-Domatas-Smith-Emeka!
|
|
|
Post by Skillz on Nov 13, 2008 17:36:41 GMT -5
lalalala
|
|
Ducky
All-Star
Ex-GM
Posts: 7,215
|
Post by Ducky on Nov 13, 2008 17:36:46 GMT -5
then do a kinematics problem with initial v equal to that and height to be 2r. brilliant. But this chapter wasn't on Kinematic shit... So that's y I'm not sure thats the right way to do it. We kind find velocity, by the formula u gave.
|
|
Derwin
Starter
Ex-GM
Posts: 2,832
|
Post by Derwin on Nov 13, 2008 17:36:49 GMT -5
then do v * t = distance
|
|
|
Post by Rocky on Nov 13, 2008 17:37:09 GMT -5
Didn't see the Nick Swisher trade. Wow, I'd be ECSTATIC if I was a Yankees fan.
|
|
|
Post by Skillz on Nov 13, 2008 17:37:12 GMT -5
13
|
|
|
Post by Skillz on Nov 13, 2008 17:37:05 GMT -5
14
|
|
|
Post by Skillz on Nov 13, 2008 17:37:30 GMT -5
15
|
|
Derwin
Starter
Ex-GM
Posts: 2,832
|
Post by Derwin on Nov 13, 2008 17:37:25 GMT -5
what chapter are you doing?
|
|
|
Post by Skillz on Nov 13, 2008 17:37:21 GMT -5
will help later!
|
|
Ducky
All-Star
Ex-GM
Posts: 7,215
|
Post by Ducky on Nov 13, 2008 17:38:06 GMT -5
what chapter are you doing? Force and Motion +Motion in 2/3 dimensions.
|
|
Ducky
All-Star
Ex-GM
Posts: 7,215
|
Post by Ducky on Nov 13, 2008 17:39:12 GMT -5
sooo
2*pi*r/T
T = 10 seconds
sooo
2*pi*8/10 = about 5..
So the velocity is 5m/s
|
|
Derwin
Starter
Ex-GM
Posts: 2,832
|
Post by Derwin on Nov 13, 2008 17:39:40 GMT -5
yeah, that basically means that you just solve for your initial V in a kinematics problem by looking at the ferris wheel (a complex motion)
|
|
Outlawz
All-League
New York Knicks
Going back to basics
Posts: 7,853
|
Post by Outlawz on Nov 13, 2008 17:40:21 GMT -5
I shouldnt have to post 15
|
|
Derwin
Starter
Ex-GM
Posts: 2,832
|
Post by Derwin on Nov 13, 2008 17:40:20 GMT -5
exactly. then do 20 = 1/2 (g) t^2 and solve for t.
|
|
Ducky
All-Star
Ex-GM
Posts: 7,215
|
Post by Ducky on Nov 13, 2008 17:40:33 GMT -5
a = v^2/r
= 5^2/8 = 3.15
So now Velocity = 5 m/s Acc = 3.15 m/s
|
|
Ducky
All-Star
Ex-GM
Posts: 7,215
|
Post by Ducky on Nov 13, 2008 17:41:05 GMT -5
exactly. then do 20 = 1/2 (g) t^2 and solve for t. But we want X, not t.
|
|
Derwin
Starter
Ex-GM
Posts: 2,832
|
Post by Derwin on Nov 13, 2008 17:41:39 GMT -5
then do the v you solved for (5ish) times the t (seems to be about 2ish) to get your displacement in the x direction.
|
|
|
Post by Spencer on Nov 13, 2008 17:41:58 GMT -5
I shouldnt have to post 15 Dont and see what happens.
|
|
Ducky
All-Star
Ex-GM
Posts: 7,215
|
Post by Ducky on Nov 13, 2008 17:42:22 GMT -5
then do the v you solved for (5ish) times the t (seems to be about 2ish) to get your displacement in the x direction. oo genius!
|
|
Derwin
Starter
Ex-GM
Posts: 2,832
|
Post by Derwin on Nov 13, 2008 17:43:06 GMT -5
oh, diameter is 8...my math is off, i was doing it for 10.
no, you dont get acceleration for the ferris wheel, because its moving at a constant velocity.
|
|